My object is a 3D alarm clock. I used various Youtube tutorials as well as websites via google search to build this 3D object. From the videos I watched, I decided to use the "Cycles Render" engine. I used several UVsphere objects to craft the different portions of my alarm clock. The most difficult part was setting the bitmap image, the clock numbers, properly and getting all the extra pieces of the clock to line up and sit in appropriate positions. I also think the scaling and rotation of certain objects were a little difficult.