Computer Science 3710 Project |
Introduction I chose to model the hotel using pov-ray, I could tell from previous offerings of the course that lots of people started out using pov-ray but would change to a different software suite after awhile. Therefore I was expecting it to be hard so I left lots of extra time. The idea of creating a picture from words seemed too good of a challenge to pass up. I used the regular pov-ray studio for windows. The text editor built into the IDE used with windows was awful. I would have much rather done it in linux, but when I started the project the linux desktop I had was much slower then the windows machine. To render on windows on low quality was seconds, and on the linux machine minutes. I still found myself using the wonder that is emacs to clean up text files, or to help me debug missing brakets.
Good Stuff The prince of wales hotel is quite a sight, and I was intimidated to get started. One thing I quickly found out, was that even though the hotel had an incredible amount of detail, there was lots of straight lines. Pov-ray, and my inexperience combined we could handle straight lines. I'm not sure what would have happend if there was a lot of curved surfaces that needed drawing, most likely a change of software. Also tutorials and code snippets for pov-ray are endless, I'm sure its no different for any other graphics software, but I found most of the texts and help files for pov-ray to be informative, accurate and concise(short).
Problems Detail, its my own fault for picking such an intricate thing, but even though I think the final project looks pretty alright there is so much detail missing, and really detracts from the overall image.
Textures/Lights
Conclusion What do you mean I have to think? As the scene progresed further and further and perhaps my experience rose, I frequently found myself thinking. If I were to just think about what I was trying to do, I could get it done a lot faster, and more precisely. I think this experience representing images as words in code will be very benefitial to the remainder of the course. I'm fairly happy with my final product, I wish I could have spent more time on detail, texture and lighting. I also wish I could have had a more scenic backdrop. Given that the project was done in POV-ray it is quite pretty. I've learned a lot, and hopefully will find the time to continue tinkering with pov-ray. Here is a couple links, the first one is shot from up high, the second is a shot dead one the light is bad so I didn't want to show it on the page. Source for files can be found here |