This is a model of the place I am currently renting, located in Lethbridge AB.
In order to produce this 3D model, I used POVRay, and more specifically,
kpovmodeler. I decided to use kpovmodeler because I am most comfortable with the
Linux operating system and that is what is installed on my laptop. I used a box
to represent the main section of the house. I then used triangles to form the
main roof. I used another box to form the protrusion on the left side of the
house where the windows are. I used two shallower boxes beside it to represent
the curved sections where the other two windows are. I did it this way because I
could not figure out how to properly create rectangles at those angles. The trim
on the three triangular front sections is made up of more boxes. I used the
union CSG command to give the trim the appearance of a single, unified object.
The stairs are comprised of multiple boxes combined with a CSG union command. I
added a patterned texture for the sky and I used a pattern on a plane for the
ground. The texture for the the house is a sample of the siding from the
original image in an imagemap. Finally, I exported at 800x600 resolution.