CS3710 Project

Devon Croy
February 15, 2012

Modeling

I used google sketchup to do all of the modeling for the project, for rendering i used the sketchup plugin su2pov to export to povray, which was used for the actual rendering.

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To start modelling i first imported a picture i took of the subject into sketchup.

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I then traced over the image to create meshes for each individual part, this was easy for all but one section that was angled and had overlapping sections

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For the angled part i had to resolve for the overlaping area by tracing over images of both the back and front in order to fill in the missing details.

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After the flat meshes were completed i used the push/pull tool to turn them into proper 3 dimentional meshes and positioned them properly.

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Additional details were added partially freehand using imported photos as reference.

Texturing


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I applied textures by using the materials editor, all textures i used were provided from photos taken by myself from the object being modeled.

Rendering

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