Here is the finished product. I found a nice sunset image on Google and used it as a background. To make the tower fit the scene I had to dim the lighting. It makes the object harder to make out, so I included some wireframe renderings so you can appreciate the complexity ;-) I found some appropriate textures on the Internet and applied to the surfaces accordingly. I think it looks quite similar to the real tower. |
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Here is the same scene with only the wireframe. Notice the complexity. I particularly had a hard time getting the irregular polygons to look right. You may also notice the front face is triangulated; it was necessary to ensure that the polygons rendered properly. |
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Here is a side view of the Object. |