Alberta Barn
To start I used a primitive box, to
make the base of the barn, then I added another rectangle, and used
knife tool to form the roof. Then I added another flat
rectangle, and used the solid drill tool to cut out a box shape in the
sill, to give the windows a sunken look. The renderer I used was
Lightwave 3d, the options I had were anti aliasing, ray trace
shadows, and reflections turned on. To make the sky I used sky tracer
with day time setting which created the zenith effect. For the
water I used both a standard color texture, and a bump map to give a
rippling effect.