Computer Science 3710: Computer Graphics |
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Ray Tracing Software Project (By: Ryan N.) |
Main | Images | Difficulties |
For this particular project, I decided to use eRain's Swift3D v.3. This particular version was used since I had a copy of it
from when it was released in 2004. This version of Swift3D is used primarily for using 3D rendered images in Flash Because of its use for Flash, the images do not appear photorealistic by any means. The resource that I used was a book from 2004 called Foundation Swift3D by K Honeycutt, Alex Hallajian, et. all. As well, all rendered images are 400x300 only as this is the largest size that Swift3D V.3 can do. |